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In versus mode, the player fights against human opponents in one-on-one matches and the fighter who manages to deplete the health bar of the opponent wins the first bout.
Roland sound canvas va side by side configu series#
In the single-player story mode, the player fights a series of battles depending on the chosen Gundam against opponents. It features three modes: Story, Versus and Trial. Every Gundam suit has different "ability ratings" mirroring the ones in the series. In the game, players control either one of ten playable characters on their mobile suits representing the Colony Liberation Organization and the Organization of the Zodiac. Shin Kidō Senki Gundam Wing: Endless Duel is a fighting game similar to Kidō Butōden G-Gundam and Street Fighter II set in the Mobile Suit Gundam Wing anime series, taking place in the year After Colony 195. Gameplay screenshot showcasing a match between the Wing and Deathscythe units. Endless Duel has since been featured at fighting game events as a side tournament. Gundam Wing: Endless Duel received two follow-ups for PlayStation in the form of Gundam: The Battle Master (1997) and Gundam: Battle Assault (1998), with the latter featuring characters from Gundam Wing.
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Shin Kidō Senki Gundam Wing: Endless Duel was met with positive reception from critics who reviewed it as an import title and regarded as one of the best fighting games on the Super Famicom praise was given to the graphics, audio, Capcom-style gameplay system, ability to switch between fighting styles and overall improvements made over Mighty Morphin Power Rangers: The Fighting Edition but criticism was geared to its low character roster. The staff reused the same engine from Power Rangers: The Fighting Edition for Endless Duel but with some exclusive improvements added. The game was developed by Tengo Project, a team within Natsume who previously developed The Ninja Warriors (1994), Wild Guns and Mighty Morphin Power Rangers: The Fighting Edition (1995). Gundam Wing: Endless Duel was released during the boom of fighting games after the launch of Street Fighter II as one of the last titles to appear on the Super Famicom. Its gameplay consists of one-on-one fights, with a main four-button configuration, featuring special moves, as well as three playable modes. Set in the year After Colony 195, players take control of a pilot from the Colony Liberation Organization or the Organization of the Zodiac. It is the first game to be based on the Mobile Suit Gundam Wing anime series. Shin Kidō Senki Gundam Wing: Endless Duel is a 1996 fighting video game developed by Natsume and published in Japan by Bandai for the Super Famicom.